Box Cricket League Rules

The rules and other details for the KCS Sports Box Cricket League shall be as follows:


  1. Registration Fee (fee for each player is $20).
  2. Each team can register up to 6 players.
  3. All the matches are played on a baseball field with a hard tennis ball.


  1. There are four groups in the tournament and each group has up to 3 teams.
  2. Teams in each group will compete against two other teams from their group.
  3. Each winning team will get 3 points per match, 2 points for a tie.
  4. If one team forfeits a match, the other team will get 3 points.
  5. The top two teams in the points table from each group will go to the next round. Total runs scored by the team will be considered in case of a tie between teams in the group stages.
  6. The group winner will play with the runners-up from another group in the quarter-finals.

General Rules:

  1. A match will be played with 4 players a side decided and named before the toss.
  2. All players playing the game must be from the roster of 6 provided at the time of registration.
  3. Each team will bowl 4 overs and bat 4 overs.
  4. Each player must bowl exactly one over.
  5. The batting team can only change the players at the end of the 2nd over.
  6. One substitute is allowed per team. Substitutes can only play if a player is injured, and the umpire will make the decision.
  7. A neutral umpire will be assigned for each game.
  8. Umpire's decision will be final.
  9. In case of a tie, each team will bowl and bat a super over for the knockout matches to decide a winner.
  10. A box with a rectangle area behind the bowler along the boundary at the far end where 4 and 6 runs can be scored.
  11. No fielder is allowed to stand in front of the box at the time of the delivery. Umpire may call a no-ball after a warning.
  12. One player from the bowling team may keep the wicket.
  13. If the team chooses not to keep the wicket, a neutral wicketkeeper will collect the ball behind the wicket. The neutral wicketkeeper can neither assist a team to get a wicket nor restrict a run.
  14. No underarm bowling or throws are allowed, a bowler will have to bowl the ball properly.
  15. Teams can only forfeit one match in the entire tournament.
  16. All the matches will be played on the same day.

Scoring/Out Rules:

  1. A team can run as many runs as possible when the ball is hit with the bat and is within the playing area.
  2. No runs behind the wickets.
  3. No leg byes or byes.
  4. One run is declared if the ball goes outside of the playing area over the legs of the arch.
  5. Two runs are declared if the ball goes outside of the playing area and the box straight through the arch.
  6. Four runs will be awarded if the player hits a ball through the rectangle area provided the ball hits the ground once in the box.
  7. Overthrows are allowed. Declared runs will be awarded as extra runs if the overthrow goes outside the playing area.
  8. A team can run as many runs as possible if an overthrow goes behind the wickets. A neutral wicketkeeper cannot help the team in this case.
  9. Each out will carry a penalty of -3 runs.
  10. Direct hit outside the playing area and the box will be considered out unless it touches the opponent player.
  11. Catch, stumping, run out, hit wicket, and bowled will all be considered out and will be awarded -3 runs.
  12. No LBW.
  13. Six runs will be awarded if the ball is hit directly into the rectangle area (box).
  14. A fielder can run into the box to take catches.
  15. Any ball that passes outside leg stump will be considered wide unless it touches any part of the body of the batsman.
  16. One run will be awarded to the batting team for a wide.
  17. One run will be awarded to the batting team for a no-ball, no free hit for no balls.
  18. Any ball that goes over the shoulder of the batsman will be considered wide and will be awarded one run to the batting team.
  19. The team batting second has to complete their full 4 overs, even if they have passed the target score.