Box Cricket League Rules

The rules and other details for the KCS Sports Box Cricket League shall be as follows:

Participation:

  1. Registration Fee (fee for each player is $20).
  2. Each team can register up to 6 players. Upto one non-Malayalee player allowed in the roaster. 
  3. All the matches are played on a baseball field with a hard tennis ball.

Format:

  1. The tournament has four groups, each with up to four teams.
  2. Teams in each group will compete against two other teams from their group.
  3. Each winning team will get 3 points per match and 2 points for a tie.
  4. If one team forfeits a match, the other team will get 3 points.
  5. The top two teams in the points table from each group will go to the next round. Total runs difference (scored - given) from each group game will be considered in case of a tie between teams in the group stages.
  6. The group winner will play with the runners-up from another group in the quarterfinals.

General Rules:

    1. A match will be played with four players, a side decided and named before the toss.
    2. All players playing the game must be from the roster of 6 provided at the time of registration.
    3. Each team will bowl four overs and bat four overs.
    4. Each player must bowl exactly one over.
    5. The batting team can only change the players at the end of the 2nd over.
    6. One substitute is allowed per team. Substitutes can only play if a player is injured, and the umpire will decide.
    7. In case of an injury, and if the batting team cannot substitute a player, the number of overs will be reduced for the batting team based on the remaining players. For example, if the team has only three players, the number of overs will be reduced to three.
    8. If the bowling team cannot substitute a player in case of an injury, they must bowl all over (maximum: four) with the available players.
    9. In case of a tie, each team will bowl and bat a super over for the knockout matches to decide a winner.
    10. A box with a rectangle area behind the bowler along the boundary at the far end where 4 and 6 runs can be scored.
    11. No fielder can stand in front of the box at the delivery time. The umpire may call a no-ball after a warning.
    12. One player from the bowling team may keep the wicket.
    13. If the team chooses not to keep the wicket, a neutral wicketkeeper will collect the ball behind the wicket. The neutral wicketkeeper can neither assist a team in getting a wicket nor restrict a run.
    14. No underarm bowling or throws (Chucking) are allowed; a bowler must bowl the ball properly.
    15. No Mankading is allowed. After a warning, the umpire shall impose a -1 run to the batting team if the non-striker leaves the crease before a delivery.
    16. Teams can only forfeit one match in the entire tournament.
    17. All the matches will be played on the same day.

Scoring/Out Rules:

    1. A team can run as many runs as possible when the ball is hit with the bat and is within the playing area.
    2. No runs behind the wickets.
    3. No leg byes or byes.
    4. One run is declared if the ball goes outside the playing area over the legs of the arch.
    5. Two runs are declared if the ball goes outside the playing area and the box goes straight through the arch.
    6. Four runs will be awarded if the player hits a ball through the rectangle area, provided the ball hits the ground once in the box.
    7. Overthrows are allowed. Declared runs will be awarded extra runs if the overthrow goes outside the playing area.
    8. A team can run as many runs as possible if an overthrow goes behind the wickets. A neutral wicketkeeper cannot help the team in this case.
    9. Each out will carry a penalty of -3 runs.
    10. Direct hit outside the playing area and the box will be considered out unless it touches the opponent player.
    11. Catch, stumping, run out, hit wicket, and bowled will all be considered out and awarded -3 runs.
    12. No LBW.
    13. Six runs will be awarded if the ball is hit directly into the rectangle area (box).
    14. A fielder must stop the ball within the playing area to avoid runs being declared to the batting team. If a fielder steps on the grass while collecting (or catching) the ball, one/two/four runs will be awarded based on the scoring rules.
    15. A catch taken on the grass (outside the boundary) is not out.
    16. A catch taken inside the box is out.
    17. Any ball that passes outside the leg stump will be considered wide unless it touches any part of the body of the batsman.
    18. One run will be awarded to the batting team for a wide.
    19. One run will be awarded to the batting team for a no-ball, no free hit for no balls.
    20. Additional scoring rules remain the same on a no-ball.
    21. Any pitched ball that goes over the shoulder of the batsman will be considered wide and awarded one run to the batting team.
    22. Any full toes ball that goes over the batsman’s waist height will be considered no ball, provided the batsman is within the batting crease.
    23. If a ball pitches more than once before reaching the crease, it will be considered a no-ball.
    24. The team batting second must complete their full four overs, even if they have passed the target score.
  • A neutral umpire will be assigned for each game. An umpire's decision will be final. No player shall object to any such judgment decisions
  • The decision will be left to the umpire’s discretion if there is a conflict.